The farming trail
Pierre starts you with a single turnip and ends, ten thousand gold of produce later, teaching you to carry more than you thought possible.
- First HarvestGrocer Pierre Sell 1 Turnip to the grocer Reward: 100g
- Feed the TownGrocer Pierre Sell 10 crops of any kind to the grocer Reward: 500g
- Green ThumbGrocer Pierre Sell 25 crops total Reward: 1,000g + Pumpkin Seeds ×5
- Merchant of HavenfallGrocer Pierre Earn 2,000 gold from the grocer Reward: 1,000g + Steel Bar ×5
- The Packmaster's TrialGrocer Pierre Earn 10,000 gold from the grocer Reward: 2,500g + recipe: master packcraft
The kitchen branch
Splits off after Feed the Town: Clint insists every steel-bar refiner starts with a hot stove, and Chef Gus takes it from there.
- Iron WillClint the Blacksmith Cook 10 recipes Reward: 2,000g
- Gourmet CookChef Gus Cook 10 unique recipes Reward: 1,500g
- The Golden KitchenChef Gus Cook 50 dishes Reward: 2,000g + 300 Cooking XP
The fishing trail
- First CatchWilly the Dockmaster Catch any 1 fish Reward: 150g
- Deep Sea DiverWilly the Dockmaster Land a fish of Rare rarity or better Reward: 1,000g
- Master AnglerWilly the Dockmaster Catch 25 fish Reward: 1,500g
The gathering trail
Robin’s trail forks three ways: deeper into the quarry with Clint, up into homesteading with Marnie, and out into the wild woods with Linus.
- Wood ChopperCarpenter Robin Chop down 25 trees Reward: 250g + Wood ×50
- Rock BreakerCarpenter Robin Mine 25 rocks Reward: 250g + Stone ×50
- ProspectorClint the Blacksmith Mine 50 rocks Reward: 600g + Iron Ore ×10
- Mythril ProspectorClint the Blacksmith Mine 100 rocks Reward: 2,000g + recipe: mythril smithing
Branches
- Timber TycoonCarpenter Robin Chop 100 trees Reward: 1,200g + Hardwood ×5
- Homestead FounderCarpenter Robin Construct any 1 farm building Reward: 800g + Stone ×25
- Animal HelperRancher Marnie Feed your farm animals 5 times Reward: 300g
- Master ForagerLinus the Wanderer Reach Foraging skill level 5 Reward: 1,000g + 200 Combat XP
- The Herbalist's SecretLinus the Wanderer Reach Foraging skill level 8 Reward: 1,500g + recipe: master alchemy
Dailies and seasonals
Four small jobs reset every world day; four bigger drives reset with the season. Unclaimed completions expire at the reset, so cash them in.
| Quest | Cadence | Ask | Pays |
|---|---|---|---|
| Fresh Produce | Daily | Sell 5 crops of any kind today | 150g |
| Morning Catch | Daily | Catch 3 fish today | 150g |
| Firewood Run | Daily | Chop 10 trees today | 100g |
| Quarry Quota | Daily | Mine 10 rocks today | 100g |
| Spring Planting Drive | Spring | Sell 20 crops this spring | 800g |
| Summer Angling Derby | Summer | Catch 10 fish this summer | 800g |
| Fall Bounty | Fall | Sell 30 crops this fall | 1,000g |
| Winter Delving | Winter | Mine 40 rocks this winter | 1,000g |
The festival calendar
Six a year on the shared world calendar. Show up during the window, play, and claim: in a solo lobby you always take the top prize.
| Festival | When | What happens | Top prize |
|---|---|---|---|
| Egg Festival | Spring day 13, 09:00-15:00 | Egg hunt on the green. Placement is by final score; play it solo and the top prize is yours. | Strawberry Seeds ×5 |
| Flower Dance | Spring day 24, 13:00-17:00 | A villager calls for a dish. Bring it to the dance to score. | Radish Seeds ×10 |
| Fishing Tournament | Summer day 11, 08:00-16:00 | Fishing derby at the pond. Everyone competes, everyone wins something. | Iridium Fishing Rod |
| Harvest Fair | Fall day 16, 09:00-17:00 | Bring your harvest; the biggest haul by sale value wins. | 5,000g |
| Spirit's Eve | Fall day 27, 18:00-23:00 | Night foraging under a spooky sky. Judged like the fair: haul value. | Pumpkin Pie ×3 |
| Feast of the Winter Star | Winter day 25, 18:00-23:00 | Bring a gift, give a gift. That’s the tradition. | Stardrop |
The Feast of the Winter Star pays a Stardrop: a permanent +25 to your maximum energy. Do not miss Winter 25.
Villagers
Four shopkeepers walk the town strip on your farm map. Four more voices reach you by quest and mail. Mira and Hale wait on the town lane with a story about a silent Havenroot and a promise to carry into the wilds.
Grocer Pierre
Buys every crop and fruit at about 85% of sell value, the best standing offer in town. Sells all eleven seed types (50 a day each), apple and peach saplings at 150g, and hay. Runs the farming quest trail and the spring and fall selling drives.
The Fence
No questions asked. Buys wood, stone, ore, and fiber at about two-thirds value. Sells health and stamina potions, arrows by the hundred, the Leather Satchel (75g), and the Traveler’s Pack (400g, one a day).
Rancher Marnie
Sells all ten farm animals, from 800g chickens to the 3,000g horse. Will mail you hay to get started and expects you to feed what you buy.
Carpenter Robin
Builds everything: coops, barns, the silo, the kitchen, farmhouse upgrades, and the 30,000g greenhouse. Pays top coin for a valley kept clear via the woodcutting quests.
Willy the Dockmaster
Keeper of the fishing trail and the summer tournament. Reachable by quest and mail.
Clint the Blacksmith
Sets the mining quotas and teaches mythril smithing to whoever clears a hundred rocks.
Chef Gus
Judges your kitchen from afar and pays well for a stove that never cools.
Linus the Wanderer
Knows what the wild woods offer and shares the old brewing ways at Foraging 8.